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<rss version="2.0"><channel><description></description><title>MODDPODD</title><generator>Tumblr (3.0; @moddpodd)</generator><link>http://moddpodd.tumblr.com/</link><item><title>I love Jakob Nielsen’s explanation of TV vs. WEB. TV = turn it on, Web = Figure it out....</title><description>&lt;p&gt;I love Jakob Nielsen’s explanation of TV vs. WEB. TV = turn it on, Web = Figure it out. &lt;a href="http://twshot.com/1D1F" target="_blank"&gt;http://twshot.com/1D1F&lt;/a&gt;&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/255989251</link><guid>http://moddpodd.tumblr.com/post/255989251</guid><pubDate>Tue, 24 Nov 2009 15:46:49 -0500</pubDate></item><item><title>via Richard Lewis of Orange - ““Design the right thing before you design the thing right”</title><description>&lt;p&gt;via Richard Lewis of Orange - ““Design the right thing before you design the thing right”&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/255989246</link><guid>http://moddpodd.tumblr.com/post/255989246</guid><pubDate>Tue, 24 Nov 2009 15:46:48 -0500</pubDate></item><item><title>Any of my ux peeps have an opinion about using cucumber for feature, functional, and user scenario...</title><description>&lt;p&gt;Any of my ux peeps have an opinion about using cucumber for feature, functional, and user scenario descriptions? &lt;a href="http://twshot.com/1D0C" target="_blank"&gt;http://twshot.com/1D0C&lt;/a&gt;&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/255778261</link><guid>http://moddpodd.tumblr.com/post/255778261</guid><pubDate>Tue, 24 Nov 2009 11:40:29 -0500</pubDate></item><item><title>“The Cost of Getting Sick” is a a cool new data visualization tool from GE....</title><description>&lt;p&gt;“The Cost of Getting Sick” is a a cool new data visualization tool from GE. &lt;a href="http://twshot.com/1CWF" target="_blank"&gt;http://twshot.com/1CWF&lt;/a&gt;&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/254736806</link><guid>http://moddpodd.tumblr.com/post/254736806</guid><pubDate>Mon, 23 Nov 2009 16:40:28 -0500</pubDate></item><item><title>Designing Social Interfaces</title><description>&lt;a href="http://www.smashingmagazine.com/2009/11/17/designing-social-interfaces-overview-and-practical-techniques/"&gt;Designing Social Interfaces&lt;/a&gt;: &lt;p&gt;&lt;img width="350" src="http://media.smashingmagazine.com/cdn_smash/wp-content/uploads/2009/11/so_badges.png"/&gt;&lt;/p&gt;
&lt;p&gt;Dmitry Fadeyev, founder of the Usability Post blog, wrote an article for Smashing Magazine “to demonstrate the power of social interface design”.&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/254662834</link><guid>http://moddpodd.tumblr.com/post/254662834</guid><pubDate>Mon, 23 Nov 2009 15:25:25 -0500</pubDate></item><item><title>Victors &amp; Spoils (V&amp;S)</title><description>&lt;a href="http://victorsandspoils.com/"&gt;Victors &amp; Spoils (V&amp;S)&lt;/a&gt;: &lt;p&gt;&lt;img width="350" src="http://victorsandspoils.com/wp-content/uploads/2009/11/VS_300dpi_11-425x425.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Victors &amp; Spoils (V&amp;S), “the world’s first creative agency built on crowdsourcing principle.”&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/254658479</link><guid>http://moddpodd.tumblr.com/post/254658479</guid><pubDate>Mon, 23 Nov 2009 15:20:50 -0500</pubDate></item><item><title>The Art of the Unfriend</title><description>&lt;a href="http://designmind.frogdesign.com/blog/the-art-of-the-unfriend.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+frog-design-mind+%28design+mind%29"&gt;The Art of the Unfriend&lt;/a&gt;: &lt;p&gt;&lt;img width="350" src="http://designmind.frogdesign.com/files/blog/brian/image.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;frog Senior Interaction Designer Kevin Hutchinson confesses that our social power is evolving due to our presence on online social networks because we are able to find, reach, and communicate with people at a greater speed…&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/254652472</link><guid>http://moddpodd.tumblr.com/post/254652472</guid><pubDate>Mon, 23 Nov 2009 15:14:36 -0500</pubDate></item><item><title>Nice: Four Key Principles of Mobile User Experience Design http://twshot.com/1CWC</title><description>&lt;p&gt;Nice: Four Key Principles of Mobile User Experience Design &lt;a href="http://twshot.com/1CWC" target="_blank"&gt;http://twshot.com/1CWC&lt;/a&gt;&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/254651327</link><guid>http://moddpodd.tumblr.com/post/254651327</guid><pubDate>Mon, 23 Nov 2009 15:13:20 -0500</pubDate></item><item><title>A Key for Unlocking Memories</title><description>&lt;a href="http://online.wsj.com/article/SB10001424052748704538404574540163096944766.html"&gt;A Key for Unlocking Memories&lt;/a&gt;: &lt;p&gt;&lt;img height="350" src="http://s.wsj.net/public/resources/images/PJ-AS439_HEALTH_DV_20091116125518.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;iPod helps Alzheimer Patients: Music for Memory&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/254648058</link><guid>http://moddpodd.tumblr.com/post/254648058</guid><pubDate>Mon, 23 Nov 2009 15:09:43 -0500</pubDate></item><item><title>Four Key Principles of Mobile User Experience Design</title><description>&lt;a href="http://www.boxesandarrows.com/view/four-key-principles"&gt;Four Key Principles of Mobile User Experience Design&lt;/a&gt;</description><link>http://moddpodd.tumblr.com/post/254644832</link><guid>http://moddpodd.tumblr.com/post/254644832</guid><pubDate>Mon, 23 Nov 2009 15:06:07 -0500</pubDate></item><item><title>The effectiveness of using personas in product design</title><description>&lt;a href="http://www.frontend.com/products-digital-devices/real-or-imaginary-the-effectiveness-of-using-personas-in-product-design.html"&gt;The effectiveness of using personas in product design&lt;/a&gt;: &lt;p&gt;&lt;img width="350" src="http://www.frontend.com/images/stories/persona_group2.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;The use of personas as a method for communicating user requirements in collaborative design environments is well established. However, very little research has been conducted to quantify the benefits of using this technique. The aim of this study was to investigate the effectiveness of using personas&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/254644043</link><guid>http://moddpodd.tumblr.com/post/254644043</guid><pubDate>Mon, 23 Nov 2009 15:05:15 -0500</pubDate></item><item><title>RT @bdeshong: Oh no, Ken Ober died! Bummer! I loved “Remote Control” on MTV....</title><description>&lt;p&gt;RT @&lt;a href="http://twitter.com/bdeshong" target="_blank"&gt;bdeshong&lt;/a&gt;: Oh no, Ken Ober died! Bummer! I loved “Remote Control” on MTV. &lt;a href="http://tinyurl.com/yhvjwmz" target="_blank"&gt;http://tinyurl.com/yhvjwmz&lt;/a&gt;&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/246980340</link><guid>http://moddpodd.tumblr.com/post/246980340</guid><pubDate>Tue, 17 Nov 2009 01:49:53 -0500</pubDate></item><item><title>Great week of work. Looking forward to my first of 2 thanksgivings. The first one happening this...</title><description>&lt;p&gt;Great week of work. Looking forward to my first of 2 thanksgivings. The first one happening this weekend.&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/243083360</link><guid>http://moddpodd.tumblr.com/post/243083360</guid><pubDate>Fri, 13 Nov 2009 20:06:50 -0500</pubDate></item><item><title>The new Litl webbook, read what Pentagram said about its design.</title><description>&lt;a href="http://pentagram.com/en/new/2009/11/new-work-litl.php"&gt;The new Litl webbook, read what Pentagram said about its design.&lt;/a&gt;: &lt;p&gt;&lt;img src="http://pentagram.com/en/Litl_UI_Cards_620.jpg" width="350"/&gt;&lt;/p&gt;
&lt;p&gt;Pentagram worked closely with Litl founder John Chuang and the Litl design team on the development of the Litl experience. Abbott Miller created an accessible, friendly identity for the brand and Lisa Strausfeld and her team designed a unique graphical user interface (GUI) based on Litl’s brilliant OS that makes the webbook fun, convenient and easy to use.&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/242664210</link><guid>http://moddpodd.tumblr.com/post/242664210</guid><pubDate>Fri, 13 Nov 2009 11:14:00 -0500</pubDate></item><item><title>How to create a long-tail user experience</title><description>&lt;a href="http://www.uxbooth.com/blog/long-tail-user-experience-how-to-cultivate-or-dissolve-a-community/"&gt;How to create a long-tail user experience&lt;/a&gt;: &lt;p&gt;Andrew Maier of UXBooth reflects on how to cultivate (or dissolve) a community, or in other words how to create a long-tail user experience.&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/242661840</link><guid>http://moddpodd.tumblr.com/post/242661840</guid><pubDate>Fri, 13 Nov 2009 11:11:11 -0500</pubDate></item><item><title>Matt Webb of Berg presentation “Design Is In Your Hands,” Matt...</title><description>&lt;object type="application/x-shockwave-flash" width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=7102776&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"&gt;&lt;param name="quality" value="best" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="scale" value="showAll" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7102776&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /&gt;&lt;embed src="http://www.vimeo.com/moogaloop.swf?clip_id=7102776&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a&gt;Matt Webb&lt;/a&gt; of &lt;a&gt;Berg&lt;/a&gt; presentation “Design Is In Your Hands,” Matt talked about developing products and learning from mistakes, and shared the lessons that his company grappled with during the design and production of their first major product.&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/242657680</link><guid>http://moddpodd.tumblr.com/post/242657680</guid><pubDate>Fri, 13 Nov 2009 11:05:26 -0500</pubDate></item><item><title>Ultimate Guide To Grid-Based Web Design</title><description>&lt;a href="http://www.noupe.com/design/ultimate-guide-to-grid-based-web-design.html"&gt;Ultimate Guide To Grid-Based Web Design&lt;/a&gt;: &lt;p&gt;&lt;img width="350" src="http://www.noupe.com/wp-content/uploads/2009/11/grid1.jpg"/&gt;&lt;/p&gt;
&lt;p&gt;Noupe offers up a complete guide to techniques and tools for designing web layouts with grids. Includes basic information about grid design, links to more articles on specific aspects of grid-based design from other sites, links to all of the CSS grid-based layout frameworks I’ve heard of and a few that are new to me, and showcase of sites. Via Konogi&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/242655799</link><guid>http://moddpodd.tumblr.com/post/242655799</guid><pubDate>Fri, 13 Nov 2009 11:03:00 -0500</pubDate></item><item><title>I loath widows.</title><description>&lt;p&gt;I loath widows.&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/240428380</link><guid>http://moddpodd.tumblr.com/post/240428380</guid><pubDate>Wed, 11 Nov 2009 12:01:39 -0500</pubDate></item><item><title>I was helping someone out - he then stole all my lawn equipment. I talked him into giving me the...</title><description>&lt;p&gt;I was helping someone out - he then stole all my lawn equipment. I talked him into giving me the pawn slips so I could get it all back FTW&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/239658263</link><guid>http://moddpodd.tumblr.com/post/239658263</guid><pubDate>Tue, 10 Nov 2009 19:48:32 -0500</pubDate></item><item><title>RT @GeoffKoski: Redesigning the Worst NFL Helmet Graphics http://tinyurl.com/y9m4ppu</title><description>&lt;p&gt;RT @&lt;a href="http://twitter.com/GeoffKoski" target="_blank"&gt;GeoffKoski&lt;/a&gt;: Redesigning the Worst NFL Helmet Graphics &lt;a href="http://tinyurl.com/y9m4ppu" target="_blank"&gt;http://tinyurl.com/y9m4ppu&lt;/a&gt;&lt;/p&gt;</description><link>http://moddpodd.tumblr.com/post/238627793</link><guid>http://moddpodd.tumblr.com/post/238627793</guid><pubDate>Mon, 09 Nov 2009 20:45:10 -0500</pubDate></item></channel></rss>
